#include <Cg.h>
Public Member Functions | |
| CgObjects () | |
| virtual | ~CgObjects () |
| CGprofile | fragmentProfile () |
| const CGprofile | fragmentProfile () const |
| CGprofile | vertexProfile () |
| const CGprofile | vertexProfile () const |
| CGcontext | shaderContext () |
| const CGcontext | shaderContext () const |
Static Private Member Functions | |
| void | cgErrorCallback (void) |
Private Attributes | |
| CGprofile | _fragmentProfile |
| CGprofile | _vertexProfile |
| CGcontext | _shaderContext |
The single allowed instance of this object is constructed in the first call to Cg() and released using releaseCg().
Definition at line 66 of file Cg.h.
|
|
Definition at line 9 of file Cg.cpp. References _fragmentProfile, _shaderContext, _vertexProfile, and cgErrorCallback().
00010 {
00011 // profiles
00012 if (cgGLIsProfileSupported(CG_PROFILE_FP30)) {
00013 printf( "fragment program profile fp30 ... " );
00014 _fragmentProfile = CG_PROFILE_FP30;
00015 }
00016 /* else if (cgGLIsProfileSupported(CG_PROFILE_FP20)) {
00017 printf( "fragment program profile fp20 ... " );
00018 _fragmentProfile = CG_PROFILE_FP20;
00019 }
00020 else if (cgGLIsProfileSupported(CG_PROFILE_ARBFP1)) {
00021 printf( "fragment program profile arbfp1 ... " );
00022 _fragmentProfile = CG_PROFILE_ARBFP1;
00023 }
00024 */
00025 else {
00026 printf( "Fragment programming extensions (GL_ARB_fragment_program or "
00027 "GL_NV_fragment_program) not supported, exiting...\n" );
00028 assert( false );
00029 }
00030
00031 if (cgGLIsProfileSupported(CG_PROFILE_ARBVP1))
00032 _vertexProfile = CG_PROFILE_ARBVP1;
00033 else if (cgGLIsProfileSupported(CG_PROFILE_VP20))
00034 _vertexProfile = CG_PROFILE_VP20;
00035 else {
00036 printf( "Vertex programming extensions (GL_ARB_vertex_program or "
00037 "GL_NV_vertex_program) not supported, exiting...\n" );
00038 assert( false );
00039 }
00040
00041 cgSetErrorCallback(cgErrorCallback);
00042 _shaderContext = cgCreateContext();
00043 }
|
|
|
Definition at line 45 of file Cg.cpp.
00046 {
00047 }
|
|
|
Definition at line 76 of file Cg.cpp. References Cg(), and shaderContext(). Referenced by CgObjects().
00077 {
00078 CGerror LastError = cgGetError();
00079
00080 if(LastError) {
00081 printf( "Cg Error.\n" );
00082 const char *Listing = cgGetLastListing(Cg()->shaderContext());
00083 printf( "\n---------------------------------------------------\n");
00084 printf("%s\n\n", cgGetErrorString(LastError));
00085 printf("%s\n", Listing);
00086 printf("---------------------------------------------------\n");
00087 printf("Cg error, exiting...\n");
00088 assert( false );
00089 }
00090 }
|
|
|
Definition at line 53 of file Cg.cpp. References _fragmentProfile.
00054 {
00055 return _fragmentProfile;
00056 }
|
|
|
Definition at line 49 of file Cg.cpp. References _fragmentProfile.
00050 {
00051 return _fragmentProfile;
00052 }
|
|
|
Definition at line 71 of file Cg.cpp. References _shaderContext.
00072 {
00073 return _shaderContext;
00074 }
|
|
|
Definition at line 67 of file Cg.cpp. References _shaderContext. Referenced by cgErrorCallback().
00068 {
00069 return _shaderContext;
00070 }
|
|
|
Definition at line 62 of file Cg.cpp. References _vertexProfile.
00063 {
00064 return _vertexProfile;
00065 }
|
|
|
Definition at line 58 of file Cg.cpp. References _vertexProfile.
00059 {
00060 return _vertexProfile;
00061 }
|
|
|
Definition at line 94 of file Cg.h. Referenced by CgObjects(), and fragmentProfile(). |
|
|
Definition at line 98 of file Cg.h. Referenced by CgObjects(), and shaderContext(). |
|
|
Definition at line 96 of file Cg.h. Referenced by CgObjects(), and vertexProfile(). |
1.3.6