#include "Cg.h"
#include <assert.h>
Go to the source code of this file.
Functions | |
CgObjects * | Cg () |
Access to global Cg Objects. | |
void | releaseCg () |
Release all resources associated with Cg (excluding shader objects). | |
Variables | |
CgObjects * | g_pCg = NULL |
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Access to global Cg Objects. Global objects are created when this function is first called. They must be destroyed manually after all shaders are deleted using a call to releaseCg() Definition at line 92 of file Cg.cpp. References g_pCg. Referenced by CgObjects::cgErrorCallback(), CgFragmentProgram::setup(), CgVertexProgram::setup(), and CgProgram::setup().
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Release all resources associated with Cg (excluding shader objects).
Definition at line 102 of file Cg.cpp. References g_pCg.
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Definition at line 6 of file Cg.cpp. Referenced by Cg(), and releaseCg(). |