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torus.h

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00001 
00002 
00003 
00004 /**********************************************
00005  **********************************************
00006    TORUS RENDERING CODE
00007  **********************************************
00008  *********************************************/
00009 
00010 // Initialize the torus
00011 void initTorus();
00012 
00013 // Render the torus (given the camera position for lighting)
00014 void drawTorus( const float *eyePoint );

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